A downloadable game for Windows and macOS

Download NowName your own price

✉️ A letter from the instructor:

"So you wanna join Flight Club huh? Well kid...you've got spunk, I'll give you that. I guess you're one of those 'free spirited' types that are all the rage nowadays. Anyways...Flight Club ain't a cakewalk, so you better buckle up. Passion is good, but it'll only get ya so far. It's all about hard work and dedication where I come from. With a little bit of elbow-grease, we'll get you certified in no time. Stick with me, and you'll be a bonafide flight savant if I have anything to say about it. Good luck kid!"

Hi everyone! Flight Club is a small prototype that was born from our love for the Pilotwings game series by Nintendo. We all wore many hats on the project, but Coopal00ps spent most of his time on the art and UI, Pandamander took point on design and also contributed to the art, and Elliott created the character and handled the gameplay programming. We're really proud of this one, and we hope that you enjoy! Now let's see if you can get that "A" rank...🏅


  • Left arrow / A - rotate left
  • Right arrow / D - rotate right
  • Up arrow / W - rotate thrusters back
  • Down arrow / S - rotate thrusters forward
  • Space - activate thrusters
  • E - air brake


This game is a collaboration between Coopal00psPandamander, and Elliott Dahle. We made it in 30 days for our game-a-month challenge. Follow us for more games every month: 

Game Design, Art, UI: Coopal00ps: Instagram

Game Design, Character Model, Programming: Elliott: InstagramTwitter

Game Design, Art: Pandamander: InstagramTwitter


PlatformsWindows, macOS
Rated 3.0 out of 5 stars
(3 total ratings)
AuthorsElliott Dahle, Coopal00ps, Pandamander
Made withUnity, Maya, Blender
Tags3D, Arcade, Exploration, Flying, jetpack, n64, pilotwings, rocket, Singleplayer
Average sessionA few minutes


Download NowName your own price

Click download now to get access to the following files:

flightclub-windows64.zip 68 MB
flightclub-macos.zip 77 MB


Log in with itch.io to leave a comment.


Oh Man! 
I had completely forgot the hours I spent 100%ing pilotwings 64...
Very interesting :)

Awesome. Definitely what we were going for! Let us know your thoughts! Also, illusion Asylum looks cool! I’ll have to check that out!

I don't remeber exactly Pilotwings controls but I felt controlling this with keyboard a lot unintuitive. I felt I was trying to hard.
So Ithink you need to get a controller implemented on this and make use of the mouse aside WASD.

Other than, looks very nice and sharp. 
And the JetPack was the "vehicle" I like the most back then. One could make a game only focused on that.


Yeah, that totally makes sense! It was a month-long game jam project and unfortunately we didn’t have time to add controller support. Hopefully we can make an update at some point. Thanks for the feedback and thanks for playing! 


we meet in strange period of my life


What do you  mean STRANGE?


Can not play on mac sir